The problems I can see now after I tried alot of way to improve my environmental design are:
- There's no contrast among these colours, we can't really tell which part is infront and which is behind.
- Although the purpose i used different angles of the buidings is want to confuse people , but it also confused me, all the spaces are messed up in this scene.
- No focus.
The 3D pillars:
With texture:
The completed version:
Final version with the golden ratio test:
I used some fog to cover some unperfect part of the texture, and also make the balance of the buidings.
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